Virtual Production Experiments
Films and storytelling is in my DNA. So naturally when virtual production kickstarted last year I definitely wanted to have a look on it. During the first lockdown I got my feet wet and tried to apply my filmmaking knowledge to the matter.
I tried Unity and Unreal and worked my way through them alike, sometimes wanting to quit or crashing my MacBook. Nevertheless I finished to films I completed via motion capture libraries and pre made assets.
Like in a real set I lit the locations, animated the cameras worked my way through the scenes while picking the right lenses and adapting the depth of field.
Without any more talking. The Cabin (Unreal) und City of Life (Unity). Have fun.